In 2097, life is discovered on Mars. When your mission of first contact becomes trapped by a cave-in, you must master the alien ecosystem to survive. Soon you stumble upon more than anyone expected, and with time running out, you will make a decision that determines the fate of a lost planet.
Waking Mars is a one-of-a-kind adventure in which you jetpack through subterranean Mars encountering a host of extraordinary alien lifeforms that operate as a living, breathing ecosystem. Learn and master the behaviors of these creatures to create ecosystems of your own design if you are to survive and discover the secrets of Mars’ past.
A true exemplar of intelligent game design, Waking Mars is a compelling and imaginative masterpiece. An absolute must-play. [Feb 2013, p.74]
An original simulator of fictitious ecosystem, based on genuine science, that's been attracting the inner explorer in you, well in fact your inner grower. You will experience all of this in an intelligent and in some places a very impressive mature sci-fi.
A calming, likeable adventure with an engaging premise, but Waking Mars’s roots could go a little deeper.
If the developers were a bit more creative with the concept, they could have turned the game into a great puzzle in a sandbox-style environment with terraforming and freedom of exploration. Alas, Waking Mars as it is now has neither decent puzzles nor sandbox gameplay, although if you're itching to play a god-sim, this one will do nicely.
It worked much better as an iOS game than it does on PC. [CD-Action 02/2013, p.69]
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