Shadows: Heretic Kingdoms is the next chapter of the Heretic Kingdoms saga. The Action-RPG is produced by Games Farm and published by bitComposer Games for release in Q4 2014. Set a few years after the events of Kult: Heretic Kingdoms, players are caught up in a terrible conspiracy and propelled upon an epic journey through a world of dark fantasy.
Epic battles and unexpected plot twists await those brave enough to rise to the challenge! Take control of the Devourer, a demon that swallows the souls of the dead and brings them back into the mortal realm as puppets. But is the demon their master – or their servant?.
Shadows: Heretic Kingdoms provides a great value and a superb action RPG experience.
Shadows: Heretic Kingdoms is a solid action/RPG overall. If you are looking for something in the vein of Diablo, you might be disappointed. But if you want something with an interesting story, novel mechanics and exquisite level design to dig in then Shadows is a worthy investment.
Thanks to a good plot and some original ideas, Shadows: Heretic Kingdoms is a good exponent of the genre of action RPG, solid and fun. Graphically valid and scalable, for maximum details requires a great gaming system.
I welcome the slow paced combat which puts soul balancing and character exchange before abilities. The surprisingly deep story also is a breath of fresh air. But not all is well, especially in the engine department.
Heretic Kingdoms saga returns in dignified style. Too bad that a good atmosphere, great dialogue and the alternating of action heroes is corrupted by some technical difficulties in the fight and backlogs in the optimization and user interface.
A game that may be too classic and entertaining, but the joy won't last for long due to its poor pacing.
Good ideas with mediocre implementation. The basics just don't work.
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