GRIS is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality.
A true indie gem.
Gris is a wonderful, gorgeous puzzle-platformer with a unique art-style, a phenomenal score and a powerful yet subtle message. I was engaged from start to finish, unable to set it down (though I hadn't planned to play through an entire game in one sitting.) The ending is surprisingly poignant for a game with no dialogue and no text. The journey to that ending is endlessly creative and fun.
Such is the quality of Gris’s visual art that replaying it struck me as a mandatory indulgence. I think the entirety of its composition demands to be seen.
Gris is a beautiful experience that will be well-regarded for it's visuals, themes, and game design for years to come.
It will often leave you speechless.
An interesting allegorical journey to overcome our inner traumas that is quite open to interpretation in a way that it will be possible to be meaningful in different ways to each player, according to their own experiences. Even if it doesn’t manage to draw you with its symbolic tale, Gris may still convince you for a short, albeit, beautifully designed world.
A week or so removed from playing Gris, I don’t know what I’ll remember it for, if at all. Gris feels like it almost belongs in a museum, with crowds marveling at its art and sound for a few minutes, before moving on to something else. There are moments of beautiful brilliance in Gris, all of which are dragged down by a decidedly average platforming game.
November 8, 2018
Gris confirms its release on Switch and PC for December. Watch video